THE NEW WORLD FIELD GUIDE

Hunt smarter.

A text-first Monster Hunter: World and Iceborne reference for new hunters, returning hunters, and veterans who want a quick reminder.

Monster Encyclopedia

Search the roster. Each entry gives a practical starting point rather than overwhelming you with numbers.

Large Monster

Great Jagras

The first large monster many hunters meet.

Weakness focus: Fire
Location: Ancient Forest

Watch the belly after it feeds. Its attacks are slow and readable, making it a good monster for learning positioning.

Bird Wyvern

Kulu-Ya-Ku

Uses rocks and eggs as improvised weapons.

Weakness focus: Water
Locations: Ancient Forest, Wildspire Waste

When it holds a rock, expect its attacks and openings to change. Breaking the rock-holding behavior can make the fight easier.

Bird Wyvern

Pukei-Pukei

Poison-focused monster with attacks influenced by what it eats.

Weakness focus: Thunder
Locations: Ancient Forest, Wildspire Waste

Respect the tail and poison attacks. Carry Antidotes or Herbal Medicine when learning the matchup.

Brute Wyvern

Barroth

A charging monster covered in mud.

Weakness focus: Water / Fire depending on mud state
Location: Wildspire Waste

Do not stand directly in front of it. Learn the timing of its charges and attack from safer angles.

Piscine Wyvern

Jyuratodus

A mud-dwelling monster of the Wildspire Waste.

Weakness focus: Thunder
Location: Wildspire Waste

Mud changes its behavior and defenses. Watch for charges and mud projectiles.

Fanged Wyvern

Tobi-Kadachi

Extremely mobile and comfortable in the trees.

Weakness focus: Water
Location: Ancient Forest

Keep your camera on it and avoid chasing blindly. Punish the end of its long movement rather than attacking while it is moving.

Brute Wyvern

Anjanath

Aggressive fire-using brute wyvern.

Weakness focus: Water
Location: Ancient Forest

Its head and nose attacks are dangerous. Stay patient and learn when it finishes a charge or roar sequence.

Flying Wyvern

Rathian

Poisonous wyvern famous for its tail attacks.

Weakness focus: Thunder / Dragon
Locations: Ancient Forest, Wildspire Waste

Respect the tail flip and fireballs. Cutting the tail can reduce the reach of some tail attacks.

Flying Wyvern

Rathalos

Aerial-focused counterpart to Rathian.

Weakness focus: Thunder / Dragon
Location: Ancient Forest

Its aerial attacks are the main problem. Learn when it is vulnerable after landing and use appropriate anti-air tools.

Flying Wyvern

Diablos

A burrowing monster with extremely dangerous charges.

Weakness focus: Ice
Location: Wildspire Waste

Listen and watch for burrowing. A well-timed defensive action or positioning away from its line can turn the attack into an opening.

Flying Wyvern

Legiana

An elegant flying wyvern that uses ice attacks.

Weakness focus: Thunder
Location: Coral Highlands

Iceblight can hurt stamina management. Keep enough stamina for emergency movement.

Fanged Wyvern

Odogaron

Fast and relentless with dangerous bleeding attacks.

Weakness focus: Ice
Location: Rotten Vale

Do not panic when it starts chaining attacks. Create distance, heal safely, and learn its recovery windows.

Brute Wyvern

Radobaan

A bone-covered monster that rolls through the Rotten Vale.

Weakness focus: Dragon
Location: Rotten Vale

Its armor can be broken. Watch the rolling attack and punish when it loses momentum.

Elder Dragon

Nergigante

A highly aggressive Elder Dragon built around spikes and physical pressure.

Weakness focus: Thunder
Location: Elder's Recess

Fresh white spikes are softer targets but become harder as they darken. Stay alert for its dive attack and keep an escape route.

Elder Dragon

Teostra

Fire and Blast-focused Elder Dragon.

Weakness focus: Ice / Water
Location: Various

Watch its powder clouds. Supernova preparation is a major learnable threat; keep an emergency response ready.

Elder Dragon

Kushala Daora

Controls powerful wind and can create frustrating ranged pressure.

Weakness focus: Thunder / Dragon
Location: Various

Wind pressure changes the fight dramatically. Bring tools and skills that help you stay functional when appropriate.

Elder Dragon

Vaal Hazak

An Elder Dragon surrounded by dangerous effluvium.

Weakness focus: Fire / Dragon
Location: Rotten Vale

Effluvia resistance can make the fight much easier for learners. Watch its breath attacks and avoid standing in contaminated areas.

Elder Dragon

Xeno'jiiva

A huge Elder Dragon encountered at the end of the base-game story.

Weakness focus: Matchup dependent
Location: Confluence of Fates

Large body size creates unusual hitboxes. Learn its floor attacks and avoid standing underneath dangerous energy zones.

Elder Dragon

Velkhana

The signature Iceborne ice Elder Dragon.

Weakness focus: Fire
Location: Hoarfrost Reach / related quests

Ice walls and breath attacks control space. Learn where the safe gaps are rather than constantly running away.

Elder Dragon

Namielle

Uses water and thunder attacks to control the battlefield.

Weakness focus: Fire
Location: Coral Highlands

Wet ground can change how dangerous its thunder attacks become. Watch the arena, not only the monster.

Elder Dragon

Shara Ishvalda

A major Iceborne story Elder Dragon with multiple phases.

Weakness focus: Ice
Location: Story finale

Its first phase emphasizes rock and sonic attacks. Later phases demand stronger awareness of area-wide attacks.

Elder Dragon

Safi'jiiva

A siege-style Elder Dragon designed around draining environmental energy.

Weakness focus: Dragon / matchup dependent
Location: Gathering Hub siege

Coordinate part priorities with your team. Safi is less about a simple DPS race and more about controlling the siege efficiently.

Black Dragon

Alatreon

An elemental mastery fight that tests preparation and elemental damage.

Weakness focus: Element depends on its current state
Location: Special quests

Elemental damage is central to surviving Escaton Judgment. Build and play around the active elemental phase.

Black Dragon

Fatalis

One of Iceborne's ultimate endgame challenges.

Weakness focus: Dragon
Location: Castle Schrade

Learn the arena tools, safe zones and timing of its major attacks. Survival knowledge is as important as damage.

Weapon Academy

All 14 weapon classes. These are principles and practical rotations, not button-by-button combo lists.

Great Sword

Slow, powerful and built around reading monster openings.

Core rotation

Position → draw attack / tackle → charge → True Charged Slash during a reliable opening.

Key lesson: Do not chase the monster with your strongest attack. Make the monster come into your prepared position.

Long Sword

Mobile weapon with Spirit Gauge and counter-focused gameplay.

Core rotation

Build Spirit Gauge → use Foresight Slash against a read → reach a higher gauge level → Helm Breaker during a good opening.

Key lesson: Learn monster timing instead of throwing counters randomly.

🛡

Sword & Shield

Extremely flexible weapon with fast attacks and item access.

Core rotation

Short attacks → reposition → Perfect Rush during a clear opening → return to neutral.

Key lesson: Your small commitment lets you punish many openings other weapons cannot.

Dual Blades

Fast attacks, Demon Mode and heavy stamina management.

Core rotation

Demon Mode → build Demon Gauge → attack → Demon Dance during long openings → reposition before stamina becomes a problem.

Key lesson: Do not spend your entire stamina bar just because you can.

🔨

Hammer

Blunt damage, KO pressure and excellent head control.

Core rotation

Charge → reposition around the head → release the appropriate charge attack → Big Bang during knockdowns.

Key lesson: Your best damage often begins with simply being in the right place near the head.

Hunting Horn

Buffs and attacks are combined into one weapon.

Core rotation

Prepare songs → Self Improvement → attack → perform/refresh songs during safe openings.

Key lesson: Do not stand far away playing songs. Your buffs are part of your combat loop.

🛡

Lance

Constant pressure through guard, counters and precise positioning.

Core rotation

Guard / Counter Thrust → poke chain → reposition → counter again.

Key lesson: Blocking is not the end of your turn. Use defense to stay close and keep attacking.

Gunlance

Combines lance defense with explosive shelling.

Core rotation

Choose shell type → poke/shell or burst loop → manage sharpness → use Wyvernstake/Wyvernfire during suitable openings.

Key lesson: Shelling type changes the ideal rotation. Build and play around your chosen shelling style.

Switch Axe

Two modes connected by powerful morph attacks.

Core rotation

Axe mode for positioning → build resources → Sword mode for damage → Zero Sum Discharge when the opening is safe.

Key lesson: Know when to leave sword mode instead of getting trapped in a long animation.

Charge Blade

Complex weapon built around phials, shield charge and explosive attacks.

Core rotation

Build phials → charge shield → build/use sword charge if desired → AED/SAED during reliable openings.

Key lesson: Resource management comes before the flashy finisher.

Insect Glaive

Kinsect extracts, aerial movement and fast ground attacks.

Core rotation

Collect Red/White extracts → maintain buffs → ground attacks → vault for repositioning or mounting opportunities.

Key lesson: Aerial attacks are useful, but your ground moves generally provide more reliable damage.

Light Bowgun

Mobile ranged weapon with flexible ammo and status options.

Core rotation

Choose ammo → maintain ideal distance → fire → reposition → reload during a safe moment.

Key lesson: Ammo management and positioning are part of your damage rotation.

Heavy Bowgun

High ranged damage with stronger commitment and defensive options.

Core rotation

Establish firing position → fire optimal ammo → reload safely → exploit special ammo or openings.

Key lesson: A perfect firing position can matter more than another damage skill.

Bow

Stamina-based ranged weapon built around maintaining charge and ideal distance.

Core rotation

Charge → shots → Power Shot where appropriate → Charging Step → maintain charge and stamina → repeat.

Key lesson: Stamina is your real resource. Never spend it all without a plan.

Weapon tree tip: When upgrading, decide what you are building for first: general raw damage, elemental damage, status, sharpness, affinity, or a specific monster matchup. Do not farm every branch at once.

Skill Handbook

Learn what skills do and why hunters use them.

SkillWhat it doesWhy hunters use it
Health BoostIncreases maximum health.One of the best general defensive skills, especially while learning.
Weakness ExploitImproves affinity when attacking appropriate weak/tender parts.Excellent damage skill when you consistently hit weak spots.
Critical EyeIncreases affinity.Reliable way to improve critical-hit consistency.
Critical BoostImproves critical hit damage.Becomes more valuable as your affinity becomes reliable.
AgitatorImproves offensive stats while the monster is enraged.Strong in hunts where you can maintain useful enrage uptime.
Attack BoostRaises attack and can provide affinity at higher levels.General offense; compare with other available affinity/damage options.
HandicraftExtends weapon sharpness.Useful when it changes or extends a valuable sharpness tier.
Master's TouchCan preserve sharpness on critical hits.Strong for high-affinity melee builds.
Protective PolishPrevents sharpness loss for a period after sharpening.Useful for builds that want to maintain a sharpness tier in bursts.
FocusSpeeds certain charge/resource actions.Useful for weapons whose performance depends on charging.
Evade WindowExtends the timing of dodge invulnerability.Great for hunters who intentionally evade through attacks.
Evade ExtenderIncreases dodge distance.Helps reposition and escape dangerous zones.
Divine BlessingChance to reduce incoming damage.Excellent comfort skill while learning difficult monsters.
GuardImproves guarding performance.Important for shield-focused weapons.
Guard UpAllows guarding certain attacks that normally cannot be blocked.Matchup-dependent defensive tool.
Offensive GuardRewards precisely timed guards.Strong for hunters who understand monster attack timing.
PartbreakerImproves part-breaking efficiency.Useful when farming specific monster parts.
SluggerImproves stun buildup.Most naturally useful on blunt weapons.
Tool SpecialistReduces tool recharge time.Useful in mantle- and tool-heavy builds.
FortifyProvides offensive and defensive benefits after fainting, with limited stacking.Useful insurance for difficult quests and certain farming situations.
ConstitutionReduces stamina consumption for certain actions.Very useful for Bow and other stamina-heavy playstyles.
Stamina SurgeImproves stamina recovery.Pairs well with stamina-intensive weapons.
Power ProlongerExtends certain powered states.Useful on weapons that maintain special powered modes.

Game Systems

The mechanics behind combat and progression.

Affinity

Affinity is your chance to land a critical hit. Negative affinity means a chance for a weaker hit. Critical Boost increases the damage of positive critical hits.

Sharpness

Melee weapons have sharpness tiers. Higher sharpness generally improves damage and reduces bouncing. Sharpen during safe openings.

Hitzones

Every monster part can have different raw and elemental effectiveness. Learn where your weapon should actually attack.

Element

Fire, Water, Thunder, Ice and Dragon damage interact with monster elemental hitzones. Fast weapons can often take strong advantage of element.

Status

Poison, Paralysis, Sleep and Blast provide different forms of utility. Status buildup is accumulated until a threshold is reached.

Part Breaks

Repeated damage to a specific part can break it. Part breaks can change attacks and reward tables and are important for farming.

Stagger & Trips

Enough damage to certain areas can cause flinches or trips. These openings are valuable for committing to long attacks.

Capturing

Weaken an eligible monster, place a trap, then use Tranq Bombs. Capturing can finish a hunt without killing the monster.

Investigations

Investigations are useful for targeted farming. Choose the investigation whose reward conditions match your goal.

Decorations

Decorations provide skills. Save useful decorations and build around the skills your weapon and matchup actually need.

Mantles

Mantles provide temporary effects. Learn their purpose and recharge timing instead of activating them immediately every hunt.

Food

Eat before hunting. Food skills and the health/stamina provided by meals are part of basic preparation.

Important Items

Keep your item pouch practical. You do not need every item on every hunt.

Mega Potion

Healing

Basic reliable healing. Keep plenty available.

Max Potion

Emergency

Excellent when you need a fast full heal.

Ancient Potion

Emergency

Restores health and stamina to maximum.

Antidote

Status

Removes poison. Replace with Herbal Medicine when faster recovery is important.

Nullberry

Blight

Removes elemental blights. Carry when the matchup calls for it.

Flash Pod

Utility

Can interrupt or ground certain flying monsters depending on circumstances.

Dung Pod

Control

Useful for forcing unwanted monsters to leave the area.

Shock Trap

Capture

One of the main traps used for immobilization and capturing.

Pitfall Trap

Capture

Another important trap. Monster behavior differs, so learn when it works.

Tranq Bomb

Capture

Used to capture a weakened monster after trapping it.

Farcaster

Emergency

Returns you to camp. Extremely useful when a hunt goes wrong.

Whetstone

Sharpness

Restores melee weapon sharpness. Sharpen when the monster cannot punish you.

Dust of Life

Team

Provides emergency healing for nearby teammates.

Demon Drug

Buff

Attack preparation item for hunters who want an additional offensive buff.

Armor Skin

Buff

Defensive preparation buff.

Large Barrel Bomb

Bomb

Useful for wake-up attacks and planned explosive openings.

Gathering & Farming

Efficient hunters build repeatable routines instead of wandering around collecting everything.

Botanical Research

Keep useful materials growing. Honey is especially convenient because it supports your Mega Potion supply.

Mining

Learn a fixed route between mining outcrops. A repeatable route is faster than randomly searching the map.

Bonepiles

Gather bone materials while traveling between objectives. Add dedicated bonepile routes when crafting demands them.

Plants & Mushrooms

Use the Botanical Research Center for frequently consumed resources whenever possible.

Bug Farming

Flashbugs and Thunderbugs are useful utility materials. Gather them when passing through their common locations.

Fishing

Fishing is mostly a targeted activity. Decide which fish or material you need before spending time on it.

Monster Farming

Use investigations when they provide better farming conditions. Break the part that produces the material you need.

Farming Rule

Write down the exact material and quantity you need. Stop gathering once the project is complete.

Efficient gathering loop: check your crafting goal → cultivate common materials → choose a route → gather while completing quests → use investigations for monster materials.

Hunting Guide

The most important skill in Monster Hunter is understanding why you got hit.

1. Prepare

  1. Eat at the canteen.
  2. Check armor and weapon.
  3. Restock healing.
  4. Bring matchup-specific items.
  5. Check ammo/coatings if applicable.

2. Observe

Do not immediately attack. Watch the monster perform an attack and notice how long it takes to recover.

3. Position

Stand where the monster's attacks miss and where your weapon reaches a valuable hitzone.

4. Punish

Use your longest and strongest attacks during reliable openings: recoveries, knockdowns, trips, wall slams and other controlled situations.

5. Heal Safely

Do not heal simply because your health is not full. Create distance or use a known opening before committing to the healing animation.

6. Sharpen Safely

Sharpness is important, but sharpening in front of an attacking monster is often worse than fighting briefly at lower sharpness.

7. Capture or Kill?

Capture when you want a fast finish and the monster is eligible. Kill when the quest or your objective requires it.

8. Learn From Faints

Ask: Was I greedy? Poorly positioned? Out of stamina? Did I miss an attack tell? Fix one problem at a time.

The golden rule: damage optimization comes after survival. A hunter who attacks safely for the entire hunt will usually outperform a hunter who deals huge damage for ten seconds and then spends the next minute recovering.

Iceborne Knowledge

Master Rank changes the pace of the game and adds several major systems.

Master Rank

Master Rank monsters are tougher, hit harder and punish old habits. Upgrade your armor and weapon rather than trying to survive entirely with outdated High Rank equipment.

Clutch Claw

The Clutch Claw lets you grapple to monster parts. Learn when you can safely use it and avoid turning every opening into a grapple animation.

Tenderizing

Tenderized parts become more favorable targets for physical damage. Plan your tenderizing around the monster's behavior and your weapon's ability to maintain it.

Wall Slams

When the monster is in an appropriate state, directing it into a wall can create a powerful opening and useful damage.

Enraged Monsters

Enraged monsters are more aggressive, but Iceborne mechanics can reward hunters who deliberately exploit enrage windows.

Guiding Lands

Choose your target region and material goal before leveling randomly. Planning saves a huge amount of farming time.

Augments

Endgame weapons can be customized through augmentation. Decide whether your build needs healing, affinity, attack, slots or other available improvements.

Safi'jiiva

Safi is a coordinated siege. Teams should communicate part priorities and understand how energy-draining mechanics affect the encounter.

Alatreon

Elemental preparation is essential. The fight heavily rewards hunters who understand its elemental states and Escaton Judgment mechanic.

Fatalis

Fatalis is a major endgame skill check. Learn the arena, siege weapons, safe positions and major attack timings before focusing entirely on speed.

Quick Hunter Checklist

  • Eat before every serious hunt.
  • Upgrade your weapon whenever the progression allows.
  • Keep Health Boost in your build while learning difficult encounters.
  • Bring the correct elemental/status resistance when needed.
  • Carry enough healing items.
  • Learn what your weapon's safest punish is.
  • Do not attack during every monster animation.
  • Use traps and environmental tools when appropriate.
  • Break parts when you need their materials.
  • Use investigations for targeted farming.
  • In Iceborne, learn the Clutch Claw instead of ignoring it.
  • If you faint repeatedly, change one thing instead of rebuilding everything.